Hand sculpting (2014)
Task:
Modeling, Digital Sculpting, Texturing
Tool:
Photoshop, ZBrush, Softimage
Production time (approx):
Base model creation - 15hr
Sculpting - 20hr
Texture creation - 10hr
Posing and whole adjustment - 12hr
To learn ZBrush more and study sculpting, I picked a hand model to create. What the points I was aware of the process for this creation were making the details and reality as much as possible. Texture was based on photos combined with hand painting, and rendered in ZBrush.