Hand sculpting (2014)


Modeling, Digital Sculpting, Texturing


Photoshop, ZBrush, Softimage

Production time (approx):

Base model creation - 15hr

Sculpting - 20hr

Texture creation - 10hr
Posing and whole adjustment - 12hr

To learn ZBrush more and study sculpting, I picked a hand model to create. What the points I was aware of the process for this creation were making the details and reality as much as possible. Texture was based on photos combined with hand painting, and rendered in ZBrush.