Chibi healer (2019)
Task:
Modeling, Texturing, , Bone setup, Skinning
Technical Details:
Character design - 5hr
Modeling and UV mapping - 30hr
Texture creation - 30hr
Rigging and Skinning - 15hr
Posing - 1hr
Whole adjustment - 5hr
6,832 Tris (Character)
1,010 Tris (Weapon)
2,536 Tris (Stand)
Diffuse maps
Tool:
Photoshop, Maya
This is my personal project, with hand-painted textures which Water as a motif. As assuming a specification for a character model of a mobile game, it is created in Maya. are added the final rendered model for attractive scene.