Born in Hitachi city, Ibaraki. Currently living in Toronto.
After graduating from Tokyo Zokei University, working in the video game industry over 10 years as a character artist for Tecmo Koei Games and an overseas subsidiary.
Specializing in character modeling and character design. Additionally, being in charge of asset management, specification development, outsourcing and foreign subsidiaries management.
As a freelance CG artist, starting accepting orders and producing 3DCG for video games and AR / VR since 2014.
Music, travel, watching sports, reading, and playing games are my interests.
Character and associated 3D modeling with Semi realistic and Toon style
Historical and fantasy costume design
Autodesk Maya / ZBrush / Substance Painter / VRoid Studio / Photoshop
High and low poly modeling / Texturing / UV mapping / Bone setup and skinning
Character and costume design
Please feel free to contact me if you have any questions or requests. Also, full version Resume is available upon request.